Wednesday 25 July 2012

Week 1- Semester 2

a scene from Florentin (2004)


1. What do you understand by the word 'claymation'?

It is a form of animation done using the medium, 'clay' . Objects or small figures are created and a photographic technique called ' stopmotion' is used to make the characters that have been made appear to move as the photographs are taken. Then the photographs are put together to create the 'Claymation'. Usually to make the animation the animators opt for 10-12 frames per second  instead of the 24 frames usually used for films. It is used in a lot of children films and programs seen today. i.e ' Chicken Run' 'Bob the Builder' But hasn't been restricted to it as it is used in the adult program 'Robot Chicken'.

2. What is meant by the term 'surrealistic Garden of Eden'? and 'all that is natural goes awry'?

' surrealistic Garden of Eden' in Djurbergs work describes the surreal view, the dream-like state of what the garden is usually portrayed as, Instead of bright colours and the no imperfections, she shows dark and raw colours to match the eerie physical state she has given them. They seem more like a scene from a bad dream then they do of the Garden of Eden. 
'all that is natural goes awry'  shown through this darker Eden we see how this is not the typical scene we would see this Eden which holds such a perfected image in the world we see the models or the organic life as raw, dark and rather disturbing, which confronts us with unnatural feelings and views of how we perceive this garden.

'Experiment' 2009

3. What are the 'complexity of emotions' that Djurberg confronts us with?
The raw detail and dark colours of this work gives the unsettling feelings, with confusion we see how a dream-like child's dream can end up being twisted, mutated and somewhat fearful. Confronting us with a place where you'd want to escape to and want to escape from, which digs deep into the psyche. 
 
4. How does Djurberg play with the ideas of children's stories, and innocence in some of her work?

A lot of fairy tales have the cliche view of a child innocence, She points out that appearances can be deceiving and not all children are as innocent as they seem. So with this idea she had she plays around with these stories and puts them out as if they were in the minds of the not so innocent children, still keeping the fundamental elements of what a fairy-tale usually has (good and bad characters) but twisting and tainting them like the child's mind.

5. There is a current fascination by some designers with turning the innocent and sweet into something disturbing. Why do you think this has come about?

Artists can see opportunity when you dabble in this idea because of its relevance towards many social and global subjects which many can identify with. It also plays with the idea of growth, growth of the innocent mind into one tainted by adulthood. It's a subject which can both be seen in a literal sense or metaphorically because of how controversial and contradicting it can be. It also disturbs the mind and  plays with that notion of change and trends. It has become the trend and the 'whats hot' in the commercial industry, seen in a lot of children's and teens toys and games.

6. In your opinion, why do you think Djurberg's work is so interesting that it was chosen for the Venice Biennale?

In my opinion I think her work is unique with the controversial ideas she plays with, it cause stir among the public getting them to argue how it is insensitive or it shines like and a public concern for how youth is today and the upcoming future.
The aesthetics of it are also in the popular category of whats the trend ad it shines a new light on how things can be seen. I can see alot of sci-fi influence in her works with this ' Garden of Eden' in the colours and shapes of what the human innards look like which is also another area which has become a new popular subject.

7. Add some of your own personal comments on her work.

scene from ' I found myself alone'

I enjoy this dark look of her work,  everything about it both aesthetically and contextually plays with the mind and  imagination. It puts a surrealistic perspective breathing new life  into old and worn out concepts reviving it for more of the general public then to just the specific targets.






Refrences



Kazanjian, D. (2008). Wicked fairy tales. Retrieved from http://dev.www.zachfeuer.com     
      /wp-content/uploads/ND_Vogue_1108.pdf

Schwabsky, B. (2006). Emerging artist. Retrieved from http://www.zachfeuer.com 
       /wp-content/uploads/ND_ModernPainters_0906.pdf

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